A recent conference sponsored by the U.S. Department of State Bureau of International Information Programs (IIP) and the University of Southern California Annenberg School for Communication, explored the issue of accessibility in 3D worlds.
Judy Brewer, director of the Web Accessibility Initiative (WAI) at the World Wide Web Consortium (W3C) and Bruce Bailey – accessibility IT Specialist on the United States Access Board acted as virtual ambassadors, speaking about accessibility issues. Thirty guests listened and participated in the Q&A.
According to this article Brewer sounded hopeful about making Second Life accessible to everyone, saying that:
“Accessibility software does already exist but much of it is not currently available in SL. “Content in SL is created by the community. There need to be easy and reliable ways to be able to add text descriptions to all content created in SL. We need better operability with assisted technology that is handled on the level of the core software and in the servers. This could include in-world technology. Keyboards could be accessibility driven. One can attach different devices to the keyboard port and that can give us a broader range of devices that can be added. Objects can be announced, so that it can be heard that they are there. Users could have the option to self-announce your location when entering a place.”